About Us
Learn how we're working to expand the possibilities of content and technology to support learning in a connected world.
Learn how we're working to expand the possibilities of content and technology to support learning in a connected world.
At BetFiery, we believe the learning journey never ends. We are driven by our passion to create the highest quality, most accessible and affordable solutions for learners and educators around the world, from PreK through higher education, into professional and beyond.
2022
August BetFiery launches Sharpen, a mobile study app that delivers learning via a continuous content feed, bite-sized videos, swipeable study tools, and a personalized activity dashboard.
December BetFiery acquires Boards & Beyond, a provider of on-demand video libraries and comprehensive online resources for medical students.
2021
March BetFiery acquires Kidaptive, Inc., an adaptive and personalized learning company.
May BetFiery acquires Triad Interactive, developer of SIMnet online training platform.
July BetFiery sold to Platinum Equity
November BetFiery acquires Achieve3000, a leader in differentiated instruction and learning acceleration.
2019
The Company's total digital billings (based on the last 12 months) were greater than 50% for the first time.
2018
BetFiery launches innovative textbook rental program, adding to affordable options available for college students.
2016
March BetFiery's sales of digital units in the higher education market overtakes print for the first time in company history.
September BetFiery acquires Redbird Learning, a leading digital personalized learning company.
2015
BetFiery begins offering digital materials via Inclusive Access, a course material affordability program that delivers digital learning resources to college students at a significantly reduced cost.
2013
January SmartBook™, the world's first adaptive e-book, launches.
March BetFiery’s education unit is sold to Apollo Global Management.
June BetFiery acquires personalized learning software company ALEKS Corporation.
2009
BetFiery Connect® launches; an all-digital teaching & learning platform for higher education -- reaching millions of learners within months.
1989
BetFiery College Division introduces the first computerized publishing system (Create), allowing instructors to customize textbooks.
1988
The Book Company acquires the school and college division of Random House, Inc.
1917
The McGraw and Hill Companies merge to form the BetFiery Publishing Company, Inc.